课程介绍
课程来自于 拳头rebelway Houdini2022全面基础入门【画质高清有素材】
文件目录
week1
week1
Week 1素材
Student Materials - Week 1.zip
01_intro2.mp4
02_the_workshop_guide.mp4
03_get_houdini.mp4
04_interface.mp4
05_lets_use_houdini.mp4
06_data_manipulation.mp4
07_shortcuts_and_customisation.mp4
08_noises_and_houdini.mp4
09_eye_iris_part1.mp4
10_eye_iris_part2.mp4
11_viewport_settings.mp4
12_corridor_overview.mp4
13_corridor_ground.mp4
14_corridor_floor.mp4
15_3d_geometry_from_2d.mp4
16_corridor_base.mp4
17_corridor_base_extra.mp4
18_corridor_base_pipes.mp4
19_corridor_sides_and_details.mp4
20_assignment.mp4
01_intro.mp4
week2
01_intro
01_intro.mp4
02_chase_environment_overview
02_chase_environment_overview.mp4
Week 2素材
Week 2素材.zip
03_chase_environment_scene
03_chase_environment_scene.mp4
04_patterns_in_houdini_overview
04_patterns_in_houdini_overview.mp4
05_patterns_in_houdini_advanced
05_patterns_in_houdini_advanced.mp4
06_cops_to_sops
06_cops_to_sops.mp4
07_building_sci_blocks
07_building_sci_blocks.mp4
08_chase_environment_blockout
08_chase_environment_blockout.mp4
09_next_steps
09_next_steps.mp4
10_sci_fi_metal_wall_overview
10_sci_fi_metal_wall_overview.mp4
11_sci_fi_metal_wall_modeling
11_sci_fi_metal_wall_modeling.mp4
12_sci_fi_metal_wall_vents
12_sci_fi_metal_wall_vents.mp4
13_sci_fi_metal_wall_extra_details
13_sci_fi_metal_wall_extra_details.mp4
14_sci_fi_honeycomb
14_sci_fi_honeycomb.mp4
15_sci_fi_honeycomb_automation
15_sci_fi_honeycomb_automation.mp4
16_sci_fi_cable_blocks
16_sci_fi_cable_blocks.mp4
17_sci_fi_cable_aircon
17_sci_fi_cable_aircon.mp4
18_sci_fi_large_pipe
18_sci_fi_large_pipe.mp4
19_cathedral_explanation
19_cathedral_explanation.mp4
20_cathedral_demistified
20_cathedral_demistified.mp4
21_assignment
21_assignment.mp4
week3
01_intro
01_intro.mp4
02_next_level
02_next_level.mp4
03_implementation_part1
03_implementation_part1.mp4
Week 3素材
Scifi_Models_BigPipe.hiplc
Dragon Head Model.stl
week3_scene_files.tar
04_implementation_part2
04_implementation_part2.mp4
05_implementation_part3
05_implementation_part3.mp4
06_hda_workflow
06_hda_workflow.mp4
07_vents
07_vents.mp4
08_pipes
08_pipes.mp4
09_quick_cables
09_quick_cables.mp4
10_layout
10_layout.mp4
11_advanced_pipe_system
11_advanced_pipe_system.mp4
12_simple_circle_packing
12_simple_circle_packing.mp4
13_advanced_for_each_loop
13_advanced_for_each_loop.mp4
14_stacking_pipes
14_stacking_pipes.mp4
15_final_pipes_preview
15_final_pipes_preview.mp4
16_upres_scifi_blocks
16_upres_scifi_blocks.mp4
17_sci_blocks_randomisation
17_sci_blocks_randomisation.mp4
18_sci_blocks_details
18_sci_blocks_details.mp4
19_bonus_setup
19_bonus_setup.mp4
20_the_end_of_procedural_modeling
20_the_end_of_procedural_modeling.mp4
21_bonus_rotate_pieces
21_bonus_rotate_pieces.mp4
22_bonus_cathedral_explanation
22_bonus_cathedral_explanation.mp4
23_bonus_cathedral_demistified
23_bonus_cathedral_demistified.mp4
week4
01_introduction_to_week4
01_introduction_to_week4.mp4
02_sops_particle_animation
02_sops_particle_animation.mp4
03_noise_animation
03_noise_animation.mp4
Week 4素材
week4_material.zip
04_dissolve_tweak
04_dissolve_tweak.mp4
05_dissolve_bonus
05_dissolve_bonus.mp4
06_intro_to_pops
06_intro_to_pops.mp4
07_pop_sourcing
07_pop_sourcing.mp4
08_popreplicate_and_wedging
08_popreplicate_and_wedging.mp4
09_collision_in_pops
09_collision_in_pops.mp4
10_smoke_simulation
10_smoke_simulation.mp4
11_advanced_smoke_emission
11_advanced_smoke_emission.mp4
12_dynamic_collision
12_dynamic_collision.mp4
13_custom_collision
13_custom_collision.mp4
14_extra_smoke_fx
14_extra_smoke_fx.mp4
15_final_result_preview
15_final_result_preview.mp4
16_sopsolver_and_errosion
16_sopsolver_and_errosion.mp4
17_prometheus_cave_scene
17_prometheus_cave_scene.mp4
18_prometheus_cave_fx
18_prometheus_cave_fx.mp4
19_prometheus_cave_ramp
19_prometheus_cave_ramp.mp4
week5
01_intro
01_intro.mp4
02_indepth_overview.mp4
02_indepth_overview.mp4.mp4
03_intro_to_grain
03_intro_to_grain.mp4
04_grain_indepth
04_grain_indepth.mp4
Week 5素材
week5_material.zip
05_grain_highres_and_slowmo
05_grain_highres_and_slowmo.mp4
06_bonus_slowmotion_fx
06_bonus_slowmotion_fx.mp4
07_triggering_animation
07_triggering_animation.mp4
08_upres_workflow_pts_advection
08_upres_workflow_pts_advection.mp4
09_upres_workflow_volume_advection
09_upres_workflow_volume_advection.mp4
10_upres_workflow_improvements
10_upres_workflow_improvements.mp4
11_advanced_lookup
11_advanced_lookup.mp4
12_grain_dissolve
12_grain_dissolve.mp4
13_how_the_curve_force_works
13_how_the_curve_force_works.mp4
14_curve_force_implementation
14_curve_force_implementation.mp4
15_curve_force_setup
15_curve_force_setup.mp4
16_tornado_and_ground_force
16_tornado_and_ground_force.mp4
17_grain_and_mass
17_grain_and_mass.mp4
18_swirly_energy_intro
18_swirly_energy_intro.mp4
19_particles_forces
19_particles_forces.mp4
20_curly_noise_forces
20_curly_noise_forces.mp4
21_force_fields
21_force_fields.mp4
22_final_previews
22_final_previews.mp4
23_smoke_wake_fx
23_smoke_wake_fx.mp4
24_assignment
24_assignment.mp4
week6
01_intro
01_intro.mp4
02_usd_and_solaris
02_usd_and_solaris.mp4
03_first_renders
03_first_renders.mp4
04_shading_overview
04_shading_overview.mp4
05_compositing_workflow
05_compositing_workflow.mp4
06_adv_shading
06_adv_shading.mp4
Week 6素材
No Materials for This Week.rtf
07_rest_and_motionblur
07_rest_and_motionblur.mp4
08_triplanar_and_export_tricks
08_triplanar_and_export_tricks.mp4
09_displacement_and_bump
09_displacement_and_bump.mp4
10_denoise_and_ice_texture
10_denoise_and_ice_texture.mp4
11_ice_shader
11_ice_shader.mp4
12_ice_tweaks_and_growth_solver
12_ice_tweaks_and_growth_solver.mp4
13_pointcloud_lookup_in_shader
13_pointcloud_lookup_in_shader.mp4
14_materialx_and_xpu
14_materialx_and_xpu.mp4
15_usd_data_prep
15_usd_data_prep.mp4
16_corridor_scene_setup
16_corridor_scene_setup.mp4
17_shading_workflow
17_shading_workflow.mp4
18_rendering_and_optimisation
18_rendering_and_optimisation.mp4
19_compositing_in_houdini
19_compositing_in_houdini.mp4
20_particle_rendering
20_particle_rendering.mp4
21_bonus_setup
21_bonus_setup.mp4
22_assignment
22_assignment.mp4
week7
01_intro
01_intro.mp4
02_breakdown
02_breakdown.mp4
03.intro_to_vellum
03.intro_to_vellum.mp4
04_character_animation_and_vellum
04_character_animation_and_vellum.mp4
05_customer_path_deform
05_customer_path_deform.mp4
06_adv_custom_deformer
06_adv_custom_deformer.mp4
07_particle_simulation
07_particle_simulation.mp4
Week 7素材
No Materials for This Week.rtf
08_adv_particle_setups
08_adv_particle_setups.mp4
09_switch_system_and_more
09_switch_system_and_more.mp4
10_lag_effect
10_lag_effect.mp4
11_per_curve_offset
11_per_curve_offset.mp4
12_airfield_setup
12_airfield_setup.mp4
13_assigment
13_assigment.mp4
week8
01_intro
01_intro.mp4
02_intro_mantra
02_intro_mantra.mp4
03_intro_to_lighting
03_intro_to_lighting.mp4
04_aovs_and_compositing
04_aovs_and_compositing.mp4
05_particles
05_particles.mp4
06_passes_and_optimisation
06_passes_and_optimisation.mp4
07_passes_setup
07_passes_setup.mp4
08_review
08_review.mp4
Week 8素材
No Materials for This Week.rtf
09_wings_fx_overview
09_wings_fx_overview.mp4
10_quick_bonus
10_quick_bonus.mp4
11_wings_houdini_overview
11_wings_houdini_overview.mp4
12_wings_layers
12_wings_layers.mp4
13_fx_illumination
13_fx_illumination.mp4
14_next_steps
14_next_steps.mp4
week9
01_intro
01_intro.mp4
02_workflow_overview
02_workflow_overview.mp4
03_intro_to_rigging
03_intro_to_rigging.mp4
04_simple_ik_system
04_simple_ik_system.mp4
05_simple_mechanical_rig
05_simple_mechanical_rig.mp4
06_working_with_mixamo_mocap
06_working_with_mixamo_mocap.mp4
07_blending_mixamo_mocap
07_blending_mixamo_mocap.mp4
08_parenting_and_aiming
08_parenting_and_aiming.mp4
Week 9素材
Student Materials - Week 9.zip
09_retargetting
09_retargetting.mp4
10_secondary_motion
10_secondary_motion.mp4
11_geo_prep_for_simulation
11_geo_prep_for_simulation.mp4
week10
00_week7_intro
00_week7_intro.mp4
01_intro_to_flip
01_intro_to_flip.mp4
02_flip_workflow
02_flip_workflow.mp4
03_flip_workflow_meshing.mp4
03_flip_workflow_meshing.mp4 .mp4
04_statue_rise_setup
04_statue_rise_setup.mp4
05_adding_forces.mp4
05_adding_forces.mp4 .mp4
06_flip_solver_settings.mp4
06_flip_solver_settings.mp4 .mp4
07_preview.mp4
07_preview.mp4 .mp4
08_whitewater_workflow.mp4
08_whitewater_workflow.mp4 .mp4
08_whitewater_solver_setup
08_whitewater_solver_setup.mp4
09_whitewater_solver_setup
09_whitewater_solver_setup.mp4
10_whitewater_solver_import.mp4
10_whitewater_solver_import.mp4 .mp4
Week 10素材
Week 10素材.zip
11_assignment.mp4
11_assignment.mp4 .mp4
12_white_water_source_update.mp4
12_white_water_source_update.mp4 .mp4
13_white_water_solver_update.mp4
13_white_water_solver_update.mp4 .mp4
14_bonus_sidefx_whitewater_masterclass
14_bonus_sidefx_whitewater_masterclass.mp4
week11
week11
01.intro_to_flip_week.mp4
03.extra_force_setup.mp4
04.whitewater__sim.mp4
05.fluid_mesh_and_export_for_render_setup.mp4
06.promoscene_walktrough.mp4
intro_to_houdini_fx_week_11_video_2.mp4
Week 11素材.zip
week12
week12
01_intro_to_rendering.mp4
02.loading_geometry_and_initial_karma_setup.mp4
03.adding_materials_and_creating_light_setup.mp4
04.creating_standard_and_custom_aov_in_karma.mp4
Week 12素材.zip
week13_end
week13_end
01_intro_to_usd.mp4
02_the_solaris_interface.mp4
03_asset_preparation_handling_geometries.mp4
04_creating_and_assigning_materials_part_1.mp4
05_creating_and_assigning_materials_part_2.mp4
06_asset_preparation_lookdev.mp4
07_asset_preparation_creating_variants.mp4
08_layout_intro.mp4
09_layout_part_1.mp4
10_quick_note_on_asset_preparation.mp4
11_layout_part_2.mp4
12_layout_part_3.mp4
13_adding_some_fx_to_your_scene.mp4
Week 13素材.zip
14_sublayering.mp4
15_editing_existing_primitives.mp4
16_lighting_part_1.mp4
17_lighting_part_2.mp4
18_the_render_gallery.mp4
19_render_settings.mp4
20_rendering_images.mp4
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